if not HST then return end

local L = HST.L

StaticPopupDialogs["RESET_HST_PROFILE"] = {
	text = L["Do you really want to reset to default for your current profile?"],
	button1 = L["OK"],
	button2 = L["Cancel"],
	OnAccept = function()
		HST:ResetDB("profile")
		--Need To Reset the options Window here if its open
		HST:OnProfileEnable()
		HST:SystemMessage(HST.L["Current profile has been reset."])
	end,
	timeout = 0,
	whileDead = 1,
	hideOnEscape = 1
};

-- Default Settings ------------------------------------------------------------------------
HST.defaults = {
	profile = {
		aimed = true,
		multi = true,
		trueshot = true,
		locked = false,
		colors = {
			bordercolor = {
				r = 0.7,
				g = 0.7,
				b = 0.7
			},
			timercolor = {
				r = 0.3137254901960784,
				g = 0.8756344552234556,
				b = 0.5647058823529412
			},
			drawcolor = {
				r = 1,
				g = 0,
				b = 0
			},
			castingColor = {
				r = 1,
				g = 1,
				b = 0.33
			},
			castDoneColor = {
				r = 0.3137254901960784,
				g = 0.8756344552234556,
				b = 0.5647058823529412
			},
			castFailColor = {
				r = 1,
				g = 0,
				b = 0
			}
		},
		timertexture = "Bar2",
		width = 204,
		barHeight = 6,
		castBarHeight = 16,
		direction = false,
		border = 1,
		alpha = 1,
		malpha = 0.2,
		tranqmsg = L["HST_TRANQMSG"],
		tranqfailmsg = L["HST_FAILEDMSG"],
		channel = "YELL",
		bagHaste = 0,
		statHaste = 0,
		ew = false
	}
}

HST.RaidEvents = {
	["死亡矿井"] = {
		"你受到了(.*)践踏效果的影响"
	},
	["熔火之心"] = {
		"你受到了(?*)上古绝望效果的影响",
		"你受到了(?*)大地践踏效果的影响"
	},
	["黑翼之巢"] = {
		"你受到了(?*)时间流逝效果的影响"
	},
	["翡翠圣殿"] = {
		"你受到了(?*)梦境效果的影响",
		"你受到了(?*)噩梦的召唤效果的影响"
	},
	["黑石深渊"] = {
		"你受到了(?*)大地震颤效果的影响"
	}
}
--------------------------------------------------------------------------------------------
